Character models, environments, you name it, we can do it.
Our 3D design team can create high-fidelity models for you
to use in your 3D game or app. We focus on bringing the game
art that the client has in mind to reality with a consistent
style. For us, giving the client what they’re looking for,
and beyond, is our goal, and we use world-recognized
software like Blender and 3D Max, among others, to give you
the high fidelity work your game deserves.
We can
work on all sorts of assets, from characters, to props, to
vehicles and weapons. We focus on building long term
relationships and want to create long-lasting business
relationships with all of our clients. We work with passion
on the projects we get.
We believe that 3D art does not
need to be high-poly to be good. We can create art that
ranges from low-poly backgrounds, to high-poly character
models, all depending on the desires of the client. Our
focus on cooperation and teamwork between the client and our
team gives us a great sense of collaboration, and to us,
that means everything.
Following an organized and
easily understandable work process is one of our top
priorities. Ensuring that both our teams, and our clients,
have a road map to follow that will guide them in the
process of creating 3D art has given us the well-earned
reputation of being good communicators, and team workers. We
can work seamlessly with an already assembled team, or work
entirely on our own with just a little direction from the
client.
Our team of veteran 3D artists has worked
in all kinds of styles and all kinds of genres. We can
create stunning 3D art for all sorts of games, as well as
apps. We handle end-to-end art work, but ultimately, can
also create just a few assets, or even as few as just one
for you, or we can handle it all from the concepts to the
final in-game assets. We leave that decision to you.
Our
3D art team is similar to our 2D art team’s construction. We
have an Art Lead, a Project Manager, a Senior 3D artist and
3D artist, a 3D Concept artist, and a Technical artist. The
art lead is the head of the team with the most experience in
the field. They will handle the toughest of the artwork to
model, and will ensure the team maintains a cohesive style.
The Project Manager is the person you’ll be talking to as
our client. They handle deadlines, and keeping everyone on
time, as well as keeping you updated on progress. The Senior
3D artist and 3D artist do most of the modelling and create
the assets for your game or app. The 3D Concept artist does
the work before the other artists get started. They will
create the concepts and ideas that you, the client, will
approve before any work gets started. Finally, the Technical
artist has the job of placing the 3D models and assets into
the game or app seamlessly, and applies lighting and shaders
in accordance to what is needed.
We hope you’ll consider working with us for your next
3D art project.